
Features
- Generation and scattering massive arrays of VRayProxy by surfaces
- Capability of creation huge amount of objects in array (hundreds of thousands and millions)
- Quick rendertime generation of objects with optimized RAM management
- Random transformations (scale, rotation) of objects in array
- Distribution of objects based on bitmaps or procedural maps
- Scaling of objects based on bitmaps or procedural maps
- Realtime viewport preview of objects placement
- Support of animated VRayProxy
- Different types of viewport preview of objects
- Special procedural map the VRayScatterTexture
- 64-bit support






